<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Assembly Language Archives | Free Retro Arcade Game Walkthrough Videos</title>
	<atom:link href="https://alizta.com/tag/assembly-language/feed/" rel="self" type="application/rss+xml" />
	<link>https://alizta.com</link>
	<description></description>
	<lastBuildDate>Mon, 24 May 2021 08:48:18 +0000</lastBuildDate>
	<language>en-GB</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=5.9.3</generator>
	<item>
		<title>&#034;Hello, 2600!&#034; Hello World on an Atari? NOT EASY!</title>
		<link>https://alizta.com/hello-2600-hello-world-on-an-atari-not-easy/</link>
					<comments>https://alizta.com/hello-2600-hello-world-on-an-atari-not-easy/#respond</comments>
		
		<dc:creator><![CDATA[Videos]]></dc:creator>
		<pubDate>Mon, 24 May 2021 08:48:18 +0000</pubDate>
				<category><![CDATA[Atari (others)]]></category>
		<category><![CDATA[8-bit programming]]></category>
		<category><![CDATA[Assembly Language]]></category>
		<category><![CDATA[atari 2600]]></category>
		<category><![CDATA[vcs]]></category>
		<guid isPermaLink="false">https://alizta.com/hello-2600-hello-world-on-an-atari-not-easy/</guid>

					<description><![CDATA[<p><img width="320" height="180" src="https://alizta.com/wp-content/uploads/2021/05/hello-2600-hello-world-on-an-atari-not-easy-320x180.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" srcset="https://alizta.com/wp-content/uploads/2021/05/hello-2600-hello-world-on-an-atari-not-easy-320x180.jpg 320w, https://alizta.com/wp-content/uploads/2021/05/hello-2600-hello-world-on-an-atari-not-easy-150x84.jpg 150w" sizes="(max-width: 320px) 100vw, 320px" /></p>
<p>A complete guide to building an Atari 2600 &#8220;game&#8221; with bitmap graphics. Get the code on GitHub: https://github.com/SlithyMatt/vcs-hello.</p>
<p>The post <a rel="nofollow" href="https://alizta.com/hello-2600-hello-world-on-an-atari-not-easy/">&quot;Hello, 2600!&quot; Hello World on an Atari? NOT EASY!</a> appeared first on <a rel="nofollow" href="https://alizta.com">Free Retro Arcade Game Walkthrough Videos</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img width="320" height="180" src="https://alizta.com/wp-content/uploads/2021/05/hello-2600-hello-world-on-an-atari-not-easy-320x180.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" loading="lazy" srcset="https://alizta.com/wp-content/uploads/2021/05/hello-2600-hello-world-on-an-atari-not-easy-320x180.jpg 320w, https://alizta.com/wp-content/uploads/2021/05/hello-2600-hello-world-on-an-atari-not-easy-150x84.jpg 150w" sizes="(max-width: 320px) 100vw, 320px" /></p><p>A complete guide to building an Atari 2600 &#8220;game&#8221; with bitmap graphics. Get the code on GitHub: https://github.com/SlithyMatt/vcs-hello.</p>
<p>The post <a rel="nofollow" href="https://alizta.com/hello-2600-hello-world-on-an-atari-not-easy/">&quot;Hello, 2600!&quot; Hello World on an Atari? NOT EASY!</a> appeared first on <a rel="nofollow" href="https://alizta.com">Free Retro Arcade Game Walkthrough Videos</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://alizta.com/hello-2600-hello-world-on-an-atari-not-easy/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough</title>
		<link>https://alizta.com/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough/</link>
					<comments>https://alizta.com/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough/#respond</comments>
		
		<dc:creator><![CDATA[Videos]]></dc:creator>
		<pubDate>Tue, 18 May 2021 09:49:04 +0000</pubDate>
				<category><![CDATA[Commodore 64 (C64)]]></category>
		<category><![CDATA[6502]]></category>
		<category><![CDATA[6510]]></category>
		<category><![CDATA[Assembly Language]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Programming]]></category>
		<guid isPermaLink="false">https://alizta.com/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough/</guid>

					<description><![CDATA[<p><img width="320" height="180" src="https://alizta.com/wp-content/uploads/2021/05/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough-320x180.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" loading="lazy" srcset="https://alizta.com/wp-content/uploads/2021/05/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough-320x180.jpg 320w, https://alizta.com/wp-content/uploads/2021/05/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough-150x84.jpg 150w" sizes="(max-width: 320px) 100vw, 320px" /></p>
<p>In 2003 I made a little 1024 byte Commodore 64 game called &#8220;Marz&#8221; for the Minigame Competition, which was an annual online 8-bit programming competition.</p>
<p>The post <a rel="nofollow" href="https://alizta.com/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough/">Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough</a> appeared first on <a rel="nofollow" href="https://alizta.com">Free Retro Arcade Game Walkthrough Videos</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img width="320" height="180" src="https://alizta.com/wp-content/uploads/2021/05/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough-320x180.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" loading="lazy" srcset="https://alizta.com/wp-content/uploads/2021/05/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough-320x180.jpg 320w, https://alizta.com/wp-content/uploads/2021/05/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough-150x84.jpg 150w" sizes="(max-width: 320px) 100vw, 320px" /></p><p>In 2003 I made a little 1024 byte Commodore 64 game called &#8220;Marz&#8221; for the Minigame Competition, which was an annual online 8-bit programming competition.</p>
<p>The post <a rel="nofollow" href="https://alizta.com/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough/">Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough</a> appeared first on <a rel="nofollow" href="https://alizta.com">Free Retro Arcade Game Walkthrough Videos</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://alizta.com/exploring-marz-c-64-6510-assembly-minigame-code-walkthrough/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
		<item>
		<title>8-Bit Book Club: Mapping the Commodore 64</title>
		<link>https://alizta.com/8-bit-book-club-mapping-the-commodore-64/</link>
					<comments>https://alizta.com/8-bit-book-club-mapping-the-commodore-64/#respond</comments>
		
		<dc:creator><![CDATA[Videos]]></dc:creator>
		<pubDate>Tue, 18 May 2021 09:48:19 +0000</pubDate>
				<category><![CDATA[Commodore 64 (C64)]]></category>
		<category><![CDATA[Assembly Language]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[Commodore 64 Programmer's Reference Guide]]></category>
		<category><![CDATA[Mapping The C64]]></category>
		<category><![CDATA[Programming]]></category>
		<guid isPermaLink="false">https://alizta.com/8-bit-book-club-mapping-the-commodore-64/</guid>

					<description><![CDATA[<p><img width="320" height="180" src="https://alizta.com/wp-content/uploads/2021/05/8-bit-book-club-mapping-the-commodore-64-320x180.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" loading="lazy" srcset="https://alizta.com/wp-content/uploads/2021/05/8-bit-book-club-mapping-the-commodore-64-320x180.jpg 320w, https://alizta.com/wp-content/uploads/2021/05/8-bit-book-club-mapping-the-commodore-64-150x84.jpg 150w" sizes="(max-width: 320px) 100vw, 320px" /></p>
<p>Continuing on with the &#8220;Book Club&#8221; series, it&#8217;s another of my favourite C64 books. Let&#8217;s take a tour of the Commodore 64 with this excellent memory map.</p>
<p>The post <a rel="nofollow" href="https://alizta.com/8-bit-book-club-mapping-the-commodore-64/">8-Bit Book Club: Mapping the Commodore 64</a> appeared first on <a rel="nofollow" href="https://alizta.com">Free Retro Arcade Game Walkthrough Videos</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img width="320" height="180" src="https://alizta.com/wp-content/uploads/2021/05/8-bit-book-club-mapping-the-commodore-64-320x180.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" loading="lazy" srcset="https://alizta.com/wp-content/uploads/2021/05/8-bit-book-club-mapping-the-commodore-64-320x180.jpg 320w, https://alizta.com/wp-content/uploads/2021/05/8-bit-book-club-mapping-the-commodore-64-150x84.jpg 150w" sizes="(max-width: 320px) 100vw, 320px" /></p><p>Continuing on with the &#8220;Book Club&#8221; series, it&#8217;s another of my favourite C64 books. Let&#8217;s take a tour of the Commodore 64 with this excellent memory map.</p>
<p>The post <a rel="nofollow" href="https://alizta.com/8-bit-book-club-mapping-the-commodore-64/">8-Bit Book Club: Mapping the Commodore 64</a> appeared first on <a rel="nofollow" href="https://alizta.com">Free Retro Arcade Game Walkthrough Videos</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://alizta.com/8-bit-book-club-mapping-the-commodore-64/feed/</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
			</item>
	</channel>
</rss>
